Wizard Garmon 1.2
Meshtint StudioContents: FBX, PNG Textures files, Unity Package
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Wizard Garmon
He is humanoid mecanim rig set up. Note that no animation is provided in this package. The reason is because you can make use of Unity's Mecanim system to share any humanoid animations/ Maximo animations with this character. If you are not sure how to do this, do check out the Read Me document that we have included in the package. It's located in the Read Me folder. Textures are available in 3 colors. Total triangle count is 2404 tris. Weapons are detachable.
See videos and images provided for preview content.
3rd person controller demo scene is included package. Demo scenes require Unity's free character pack and post processing stack.
Release Notes
1.1
- Added Unity 5 package
- Added Trigger to Animator
- Linked Die animation to any state in Animator
1.2
- Upgraded to 2017.1.1
- Modified rig and changed to humanoid mecanim
- Modified character design
- Moved old files and old generic animations to legacy folder
- separated weapon from main mesh
- Changed material to standard
- Added Read me document
- Added demo scenes